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Call to arms mod save games1/3/2024 In vanila Empire this aspect is missed complitely. Armies require provisions, ammunition and reinforcements, so they are depended from infastructure of the region. If someone can help me with advise i would very appreciate it. I have a bunch of ideas which i would like to realise in next versions, but due to my lack of modding skills i cannot approach them. If you don't have this file - create it, write the code and save as Unicode. Mod call_to_arms_ru.pack *-if you need russian localisation* If you have there file named user.empire_script.txt, write following lines into it: Then go to The Creative Assembly/Empire/scripts. In the search field write %appdata% and open the folder.Move startpos.esf and a to data/campaigns/main. ![]() If you don't see the text yet, it might be that you have patch_ru.pack file in data folder. Russian localisation can be added by moving call_to_arms_ru.pack file to data folder. ![]()
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